Website powered by
Tripp Johnson
Tripp Johnson
Asset Artist
Arlington, United States

Summary

I am an Asset artist focusing on creating models and textures to create stories through objects.

As director of Turtlesoft, a small game development studio, I led a group of ten students to create a sci-fi horror game named deadline. During that project I also filled the gaps in my teams skills modeling most of the environments and the monster.

Skills

3D ModelingPBR Texturing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer